![]() ![]() Another strong point of the crossbow is that the CRAFT skill require is Craft Weapons, not Craft Bows. ![]() In terms of training, although most classes can use crossbows, the simple weapon proficiency feat is considerably better than the martial weapon proficiency feat, if you are using feats to acquire proficiency (just because simple applies to all simple weapons and martial only grants a single weapon). In summary of value, it's a melee weapon that doesn't require dropping the ranged weapon, it has the 1.5x str of a two handed weapon, and it has very low weight. The bayonet itself is a somewhat lackluster weapon, but it can have it's own moments of value. Crossbows can have a bayonet mounted on them. Crossbows can be fired while prone, while longbows cannot. Shortbows and crossbows can be fired while mounted, while longbows cannot. You can even attempt to fire two crossbows at the same time. Crossbows can be fired in one hand, even if with reduced accuracy and without the ability to reload with one hand. So a creature with 5 strength is much more impressive with a crossbow than with a longbow. Crossbows, on the other hand, do not apply a strength mod to damage rolls. ![]() All longbows apply the negative strength mod to damage rolls, even if only the composite ones apply the positive strength mod. Crossbows are loads better if you have a negative strength modifier. (*)Weapon proficiency would be ranked, usually I - III (corresponding approximately to Simple - Martial - Exotic) but sometimes higher, with some weapons having a minimum proficiency level greater than I to avoid a non-proficiency penalty getting additinoal proficiency levels would provide additional benefits, like in Kirthfinder (which would substitute for some weapon mastery feats, including some that do not have "Weapon Mastery" in their classification).Īs things are, I see Crossbows for martial types (who could use a bow if they wanted to) as being potentially useful for snipers/assassins, who may need to shoot from a prone position, and who are either going to run away or draw a melee weapon and fight hand-to-hand if a target didn't go down and is going to get close enough to threaten them.īober wrote: Am I missing something? Is there some trick that I forgot that makes crossbow better or at least as good as a composite longbow? Or are they just there for those who don't have enough STR to fire a composite longbow? (Note that the Tube Arrow Shooter is an Eastern Martial weapon that is of similar purpose and actually gives you a bonus on Sleight of Hand checks to conceal it, unlike the Hand Crossbow, and has a somewhat longer range increment, but on the other hand takes longer to reload, like a Heavy Crossbow, while having no better damage than a Hand Crossbow.) Also, I would make Hand Crossbows be Simple weapons with a -1 penalty for firing one-handed that goes away if you get Martial proficiency with them. Really, considering the amount of training needed to use Bows and Slings, both should be Exotic weapons, and the more sophisticated Composite Bows like the Japanese bows (Yumi, which also came in short and long varieties) would be a step beyond(*). ![]()
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